|
Poet
Aug 26, 2013 5:07:27 GMT 7
Post by Velociraptor on Aug 26, 2013 5:07:27 GMT 7
There are some few things you need to know for this guide.I divided the spells into the following groups for easier understanding (especially for those who are new into the game). 1) Offensive spell: All spell that do damages to the monster, the spell that can kill the monster. What listed in the curse group is not listed. Examples of the spell are: Hell Fire, Mythic Strike, Volcanic Blast, all Melee Magic, etc. 2) Supportive spell --> A spell that support the player in this game, either by enhance, protect, heal, or all. Included in this category are: - Enhancement Spell, examples: Harden Armor, Sanctuary, Bless, Ingress, etc.
- Protective Spell, examples: Hoche, Harden Body, Reflect, etc.
- Healing Spell, examples: Heal, Bless Food, Heal Charm, Resurrection, etc.
- Resurrection Spell, examples: Resurrection, Phoenix Flame, etc.
- Others, included here: Summon, Transfiguration, etc.
3) Curse Spell: A Negative effect spell to your target. Divided further into this category:
- Status Alteration: Curse spell that may weakens target defense (defense lowering curse), slow movement, confuse, etc. Examples: Vex, Scourge, Blind, Fascinate, etc.
- Stopping: Curse spell that cause the affected target to stop. However, a complete paralyzed may not be included, some stopping curse spell may still allow target to cast their spells. Examples: Paralyzed, Doze, Sleep, Sacred Song, Awe, etc.
- Vita/mana Consuming: Curse spell that cuts enemy vitality/mana through time. Examples: Venom, Demon Body, etc.
For easier to spot, the name of the spell will be colored according to its category.
Also, in using this guide, You will encounter some phrases. So the following are the explanations: Animation: How the spell animation looks in game.Name: The spell name in game.Base damage/effect: How much damage or effect it produces when used or what it will do (for non offensive spell).Vita cost: How much vitality / Health point (HP) is used to cast the spell.Mana cost: How much mana / mana point (MP) is used to cast the spell.Duration: How long the spell effect lasts.Delay: Also known as aethers. How long you will have to wait before you can cast the spell again.Level Needed: Minimum level needed to view the option to learn from the NPC.Needed to learn: Items or some other things you need to give to the NPC to learn this spell.Description: Short information what or how the spell works.
Automatic: The spell will maintain it's effect, usually per second, until the duration completed or the caster's mana depleted. Single target: When used, a targeting box crosshair will spawn and gives you the opportunity to choose one target to cast the spell. Multiple target: The spell may affect more than one target. The area affected may be surrounding the caster or surrounding the target. Please read AoE thread for more details. Melee Magic: A spell with the properties of both melee and magic. This type of spell was designed to hit any target in front of the caster. Thus no targeting box crosshair will be spawned. Since it is a magic, casting this spell may require vita or/and mana, and the damage may be reflected back to the caster when used to a poet which is protected by reflect spell. All melee magic have taunt/provoke effect, so it will make monster aggressive to caster. Existing vita: The current vita you have when casting the spell, regardless of the maximum vita you can have if healed to 100%. Existing mana: The current mana you have when casting the spell, regardless of the maximum mana you can have if healed to 100%.Temporary Note: Since I have not and probably won't play all class with all subpaths, my knowledge for some spell details will be limited. So I will put the info what I think is right under this place. This merely only a minimum detail for you to draw a picture what the spells effect are. The info gathered is from my observations, some players data they shared, GM posts. So if you find any incorrect info, feel free to edit or post the correct one. All the spell's base damage/effect is the actual tested damage/effect without equipping any armor or weapon, and without any buff/enhancement spell that may increase the base damage/effect. The base damage/effect values shown is valid for hunting and not for PvP. Since PvP mode may use different calculation. The value is also the pure damage without the target ever being cursed with status alteration curse such as scourge, vex, etc. So, actual in game damage may be higher.
|
|
|
Poet
Aug 26, 2013 5:18:14 GMT 7
Post by Velociraptor on Aug 26, 2013 5:18:14 GMT 7
THE GUILD SPELLSAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | | Annoint | | | | | | | | - 100 Coins - 30 Chestnut - 5 Hartshorn | | | Appraise | - | | | | | | | - 10 Chestnut - 10 Raw Rabbit Meat | Self supportive spell to look more details of an item. | | Approach | - | Warp | | | | | | - 100 Coins - 10 Chestnut - 1 Gold chestnut | Self supportive spell that allows the caster able to warp to another player with the nickname the caster typed, as long as the target is weaker, grouped with the caster, and in the same map. | | Atone | - | | | | | | | - 100 Coins - 50 Chestnut - 1 Iron Sword | Single target supportive spell that cure the target from scourge spell effect. |
| Baekho Surge
|
|
|
|
|
|
|
| - Baekho Totem - 20 Chestnut - 10 Raw Rabbit Meat
|
| | Barrier | | | | | | | | - 500 Coins - 70 Chestnut - 20 Glow Fox Fur - 5 Great Tiger Pelt | Self enhancement spell that increase block chance by 37%. | | Blockade Human | - | | | | 30s | 15s | | - 500 Coins - 50 Chestnut - 1 Dark Amber | Self enhancement spell that increase con by 100.000. | | Call of the Wild | - | | | | | | | - 800 Coins - 100 Chestnut - 2 Great Tiger Pelt - 1 Pearl Talisman | Self supportive spell that allows the caster to spawn a monkey, old gorilla, or worm in front of him/her. |
| ChungRyong Ray
|
|
|
|
|
|
|
| - ChungRyong Totem - 20 Chestnut - 10 Raw Rabbit Meat
|
| | Cure Paralysis | - | | | | | | | - 100 Coins - 50 Chestnut - 1 Raw Snake Meat | Single target supportive spell that cure the target from paralyze spell effect. | | Dispell | - | | | | | | | - 800 Coins - 1000 Chestnut - 1 Death Brain | Single target supportive spell that removes all removable active spell effect on target. | | Earthquake | 1.000 | - | - | 500 | - | - | | - 500 Coins - 5 Amber - 50 Chestnut | Single, multiple target offensive spell with 1x1 cross shape AoE. | 
| Flare | 1.500 | - | - | 1.000 | - | - | | - 10.000 Coins - 5 Gold Chestnut - 1 Titan Spear | Single target offensive spell. | | Fortify | - | | | | | | | - 100 Coins - 20 Glow Fox Fur - 10 Mountain Ginseng | | | Gateway | - | Warp | | | | | | - 10 Chestnut - 10 Raw Rabbit Meat
| Self supportive spell that allow the caster to choose to warp to any gate presence. | 
| Harden Armor | - | 5.000 | - | | 180s | - | | - 100 Coins - 60 Chestnut - 20 Raw Snake Meat | Single target enhancement spell that increase the target's defense by 5.000 points. | | Harden Body | - | | | | | | | - 5.000 Coins - 20 Amber - 100 Chestnut | Self protective spell that makes the caster immune to all physical and magical attack, except vita/mana consuming curse spells and whirlwind spell. The spell effect can be dispelled. | | Heal | - | | | | | | | - 40 Chestnut - 10 Raw Snake Meat | Single target healing spell. | | Heaven's Kiss | - | | | | | | | - 800 Coins - 80 Chestnut - 1 Dark Amber | | | HyunMoo Snow | | | | | | | | - HyunMoo Totem - 20 Chestnut - 10 Raw Rabbit Meat | | | Inspiration | | 50% | | | | | | - 1.000 Coins - 1 Fragile Rose | Single target mana consuming curse spell that cuts target's existing mana by 50%. The amount of mana then will be absorbed to the caster. | | Inspire | | All Existing Mana | - | All Existing mana | | | | - 100 Coins - 20 Glow Fox Fur - 10 Mountain Ginseng | Single target mana healing spell in which the healing effect depends on the caster's existing mana. | | Invoke | - | 100% | 50% of Maximum Mana | 30 | - | - | | - 20 Chestnut - 10 Raw Rabbit Meat | Self mana heal to 100%. May fail, but you can keep casting invoke. Leaving caster 100 vita when used if existing vita is lower than 50% of maximum mana. Heal vita to 100 if vita is lower than 100. Option to learn Invoked will not visible once invoke learnt. | | Invoked | - | 100% | 50% of Maximum Mana | | - | 3s | | - 20 Chestnut - 10 Raw Rabbit Meat | Self mana heal to 100%. Will not fail. Leaving caster 100 vita when used if existing vita is lower than 50% of maximum mana. Heal vita to 100 if vita is lower than 100. Option to learn Invoke will not visible once invoked learnt. | | JuJak Fire | | | | | | | | - JuJak Totem - 20 Chestnut - 10 Raw Rabbit Meat | | | Lay Hands | | | | | | | | - 10 Coins - 1 Book - 10 Chestnut | | | Mentor | - | Donate Exp | | | | | | - 1.000 Coins - 1 Death Brain | Donate exp to student. See mentor spell thread for details. | | Purge | - | | | | | | | - 100 Coins - 50 Chestnut - 10 Raw Snake Meat | Single target supportive spell that cure the target from venom spell effect. | | Recover | | | | | | | | - 100 Coins - 50 Chestnut | | | Remedy | - | | | | | | | - 500 Coins - 50 Chestnut - 20 Fox Fur | | | Remove Curse | - | | | | | | | - 100 Chestnut - 60 Raw Rabbit Meat | Single target supportive spell that cure the target from vex spell effect. | | Remove Veil | - | | | | | | | - 200 Coins - 20 Chestnut - 1 Amethyst Stone | Single target supportive spell that cure the target from blind spell effect. | 
| Resurrection | - | | - | 500 | - | 10s | 99 | - 10.000 Coins - 200 Chestnut - 5 Dark Amber - 1 White Amber - 2 Yellow Amber | Single target supportive spell that resurrect a dead player. After resurrected, the target will only have 5.000 vita. | | Return | - | Warp | | | | | | - 20 Chestnut - 10 Return Scroll | Self supportive spell that allows the caster to warp to the return point of that map. | 
| Retribution | 100% of Existing Mana | - | - | All Existing Mana | - | 60s | | - 1.000 Coins - 1 Death Brain - 1 Lucky Coin | Single target offensive spell. | | Revitalize | | | | | | | | - 10 Bear Heart - 20 Chestnut - 1 Old Red Ring | | | Sage | - | | - | 100 | - | 30s | 99 | - 5.000 Coins - 100 Chestnut - 20 Dark Amber | Self supportive spell that allows the caster to broadcast his/her chat and be heard by all player in the server. | 
| Sanctuary | - | | | | | | | - 10 Bear Heart - 50 Chestnut | Single target enhancement spell that reduce the incoming damage value to the target. | | Scourge | - | | - | 2% of Existing Mana | - | - | | - 1.000 Coins - 2 Amber - 80 Chestnut | Single target status alteration curse spell that lower target's defense by ? points. | 
| Second Sight | - | See Invisible | | | | | | - 500 Coins - 100 Chestnut - 1 Iron Saber | Self enhancement spell that makes the caster able to see any invisible player. | | Silver Thread | - | Warp | | | | | | - 10 Chestnut - 10 Raw Rabbit Meat
| Self supportive spell that allows the caster in spirit form to warp to the chosen shaman NPC. | | Soothe | - | | | | | | | - 10 Chestnut - 10 Raw Rabbit Meat | | | Steed | - | Summon Horse | | 3.000 | - | | | - 100 Coins - 200 Chestnut - 10 Hartshorn | Self supportive spell that allows the caster to spawn a horse in front of him/her. | | Summon | - | Warp | | | | | | - 100 Coins - 70 Chestnut | Self supportive spell that allows the caster to warp another player with the nickname the caster typed, to the caster, as long as the target is weaker, grouped with the caster, and in the same map. | | Thunder Touch | 50.000 | - | - | 5.000 | - | 1s | | - 5.000 Coins - 5 Amber - 80 Chestnut | Single target offensive spell. | 
| Valor | - | | | | | | | - 100 Coins - 10 Hartshorn - 20 Raw Snake Meat | Single target enhancement spell that increase the target's might by 3 points. | | Vital Spark | | | | | | | | - 100 Coins - 50 Chestnut | | 
| Water of Life | - | 5.000 | - | 500 | - | - | 95 | - 5.000 Coins - 100 Chestnut - 1 Dark Amber - 1 Death Brain | Single target healing spell. |
|
|
|
Poet
Aug 26, 2013 6:31:58 GMT 7
Post by Velociraptor on Aug 26, 2013 6:31:58 GMT 7
SUBPATH DRUID
Animation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | 
| Heaven's Dew | - | Self-Resurrection | - | | - | 30s | 99 | - 50.000 Coins - 1 Charm Rod - 1 Fire Sword - 10 Mountain Ginseng - 1 Old Sen Scarf - 10 Star Point | Self resurrection spell. After resurrected, the caster will only have 5.000 vita. | | Lightning Storm | | - | - | | - | | | - 20.000 Coins - 1 Death Brain - 1 Titan Spear
| Multiple target offensive spell that hits all target within 8 tiles from the caster. | | Lightning Strike | | - | - | | - | - | | - 10.000 Coins - 1 Death Brain - 1 Titan Spear | Single target offensive spell. This is the spell with the highest zap damage a poet can have from its class. It also have 5% chance to deliver stopping curse spell called shock, immobilizing the target. | | Nature Call | | Summon Rabbit | - | | - | | | - 1.000 Coins - 100 Rabbit Meat - 1 Watermelon | A summon spell that will spawn a rabbit in front of the caster, creating living physical barrier. The rabbit can also be hit by the caster with bare hands to make sure it stays on the desired location. | | Nature's Bloom | | Area Paralyze | - | | 9s | 30s | | - 1.000 Coins - 1 Rose | |
Temporary Note: - Nature's Bloom --> Snare --> Stun target, AOE 5x5. HYUNMOOAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | 
| HyunMoo Revival | - | 100% Vita and 100% Mana | - | 5.000 | - | 60s | 99 | - 50.000 Coins - 1 Charm Rod - 10 Gold Chestnut
- 1 HyunMoo Key - 2 Sen Scarf | Self resurrect, self full heal to 100% vita and 100% mana and can be used every 60 seconds. | | Inspire Valor | - | Group Inspire | - | All existing mana | - | 30s | | - 2.500 Coins - 10 Amber - 10 Dark Amber - 1 Pearl Talisman | Multiple target supporting spell that will inspire (see inspire spell) all group member within 8 tiles from the caster. | | Sacred Song | - | Area Paralyze | - | | | 30s | | - 2.000 Coins - 2 Gods Slice - 1 Iron Saber - 10 Star Point | Multiple target stopping curse spell (area paralyze) that affects all target, either monster or player (PvP mode), within 3 tiles from the caster. |
MONKAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | | Awe | - | Area Paralyze | - | | 4s | 30s | | - 10.000 Coins - 1 Death Brain - 1 Titan Spear | | | Bless Drink | - | 500 + 2% of Existing Mana | - | | 10s | 15s | | - 1.000 Coins - 100 Rabbit Meat - 1 Watermelon | Automatic single target mana healing spell. The amount of healing effect depends on the target's existing mana. The target's duration will reset back to 10 seconds in a second caster cast the same spell to the target. | | Bless Food | - | 2.500 + 2% of Existing Vita | - | | 10s | 15s | | - 1.000 Coins - 1 Rose | Automatic single target vita healing spell. The amount of healing effect depends on the target's existing vita. The target's duration will reset back to 10 seconds in a second caster cast the same spell to the target. | 
| Heaven's Dew | - | Self-Resurrection | - | | - | 30s | 99 | - 50.000 Coins - 1 Charm Rod - 1 Fire Sword - 10 Mountain Ginseng - 1 Old Sen Scarf - 10 Star Point
| Self resurrection spell. After resurrected, the caster will only have 5.000 vita. | | Summon Monkey | - | Summon Monkey | - | | - | | | - 20.000 Coins - 1 Death Brain - 1 Titan Spear
| |
Temporary Note: - Summon Monkey --> Summon a monkey. - Awe AoE 6x6. MUSEAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | 
| Heaven's Dew | - | Self-Resurrection | - | | - | 30s | 99 | - 50.000 Coins - 1 Charm Rod - 1 Fire Sword - 10 Mountain Ginseng - 1 Old Sen Scarf - 10 Star Point | Self resurrection spell. After resurrected, the caster will only have 5.000 vita.
| | Lesser Effect | | | - | | 5s | 30s | | - 1.500 Coins - 1 Autumn Gown - 1 Spring Gown - 1 Summer Gown - 1 Winter Gown | | 
| Sacred Verse | | Enhance Group Speed | - | | | | | - 1.000 Coins - 1 Leech Juice - 1 Pearl Talisman | | | Summon Black Fox | | Summon Black Fox | | | | | | - 3.000 Coins - 10 Amethyst Stone - 10 Fox Fur - 10 Fox Tail - 3 Gods Slice | | | Summon White Fox | | Summon White Fox | - | | | | | - 5.000 Coins - 10 Amethyst Stone - 10 Fox Fur - 10 Fox Tail - 3 Gods Slice
| |
Temporary Note: - Lesser Effect --> Area confuse, AOE 7x7 - Sacred Verse --> Increase all party member's movement speed - Summon black and white fox --> Summon 2 fox with high vita, shock effect attack, fast movement, and die in 15 seconds.
|
|
|
Poet
Aug 26, 2013 6:54:15 GMT 7
Post by Velociraptor on Aug 26, 2013 6:54:15 GMT 7
Grade I / Il-SanAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description |  | Bus's Kiss | | 150% of Existing Mana | - | 50% of Existing Mana | - | 1 second per 20k of existing mana | 99 | | Single target healing spell in which the healing effect depends on the caster existing mana. Example: with 100k mana, the heal effect will be 150k vita to the target and delay 5 seconds since the delay is 1 second per 20k mana. |
Grade II / Ee-SanAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | 
| Reflect | - | Self-Protect | - | 1% of Maximum Mana | 10s | 60s | 99 | | Self-protective spell that will reflect all incoming spell to the caster with the exception of dispell spell. This will make a grade II poet immune to any spell for 10 seconds. Physical attack using space bar button will not be blocked. | 
| Sin of Life | - | 10.000 | - | 1.500 | - | - | 99 | | Single target healing spell. |
Grade III / Sam-SanAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | | Heal Charm | - | 20.000/second | - | First cast is 10.000, then 20.000/second | 90s | - | 99 | | Automatic self, multiple target healing spell. All group members within 8 tiles from the caster will receive healing effect at least 20.000 vita per second. The caster however, cannot cast any other healing spell other than the bus's kiss spell. To deactivate the heal charm spell, the caster only need to cast the spell again. The heal charm spell will also deactivate automatically when the caster mana is below 20.000. The caster can cast invoke spell to restore his/her mana before the spell deactivated. | | Soul Call | - | Group Resurrection | - | All Existing Mana | - | 300s | 99 | | Group resurrection spell. The caster need to be in a group to cast this spell. The party member who died should also be within 8 tiles from the caster. After resurrected, the party member will be at 25% of their maximum vita. Soul Call cannot be used to heal 25% vita to any member group that is not dead. The spell cannot be used as self-resurrection. |
|
|
|
Poet
Aug 26, 2013 7:09:27 GMT 7
Post by Velociraptor on Aug 26, 2013 7:09:27 GMT 7
NON GUILD SPELLS
NAGNANG
Animation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | 
| Stream of Life | - | 7.500 | - | | - | - | | | Single target healing spell |
NPC DOGAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description |  | Angel's Light | - | 5.000 | - | | - | - | | Kill 3 Glowing Spider
| Self, multiple target healing spell. All group members within 8 tiles from the caster will receive healing effect at least 5.000 per cast. | | Fascinate | - | Confuse | - | | | | | - 50 Glow Fox Fur - 50 Chicken - 10 Wooden Compass
|
|
Temporary Note: - Fascinate --> Confuse target in front, may lose monster's aggressive toward the caster if another player nearby.
|
|
|
Poet
Apr 13, 2014 4:04:31 GMT 7
Post by Velociraptor on Apr 13, 2014 4:04:31 GMT 7
SUBPATH II PRIEST
Animation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | | Divine Protection | - | Protect Target | - | 5.000 | 20s | 5s | 99 | - 750.000 Coins - 1 Heaven Key - 1 Old Light Faerie - 5 Pika Pika Fruit - 25 Silver Fox Fur - 2.000 silver Ore | Single target protective spell that makes the target immune to any damage. The protective spell will block that damage with 100% chance. However, the spell can only block any damage one time and then wears off regardless of any remaining duration you have. | | Holy Bless | - | Enhance Healing Spells | - | 10.000 | 90s | 15s | 99 | - 1.000.000 Coins - 5 Aqua Log - 2.000 Fruits - 25 Holy Pelt - 2 Holy Water - 2 Silver Chalice | Self enhancement spell that makes all the caster's healing spells effect increased by 30%. | | Resolve | - | Remove Curse Spells | - | 5.000 | - | 5s | 99 | - 500.000 Coins - 5 Crystal Log - 2 Gobu Benefaction - 2.000 Herbs - 2.000 Rose - 30 White Branch | Self supportive spell that cure the caster from all curse spells with the exception of stopping curse spells. |
PROPHETAnimation | Name | Base Damage | Base Effect | Vita Cost | Mana Cost | Duration | Delay | Level Needed | Needed to Learn | Description | | Encore | | | | | | | | - 1.000.000 Coins - 50 Compass - 5 Earth Log - 2 Pearl Talisman - 50 Topaz - 5 Yomi Yomi Fruit | | 
| Eye of the Storm | | | | | | | | - 500.000 Coins - 1 Cloud Key - 1 Lightning Key - 1 Shocker Trident - 1 Thunder Shield - 5 Yami Yami Fruit | | | Silence | | | | | | | | - 750.000 Coins - 1 Dark Death Brain - 10 Dead Snake - 15 Death Script - 5 Mero Mero Fruit - 25 Voodoo Doll | |
Temporary Note: -
|
|